Some progress with map
Hi there. Artjom here and I am working on map right now. I will show you my progress.
I think you saw my previous devblog, where I showed concept map and if you didn't see it, I would recommend to check this out. So I made map for 2 days. I didn't think that I will made very fast because some things saved my time, for example, grass and tree generator. First I was sculpting and painting landscape manually and after that used these generators. You can see that landscape isn't flat at all because its very boring and unrealistic when everywhere is flat. In original Unity game "Survivers: Beta" landscape was flat (you can find very raw high mountains only), but on the screenshots you can see plains and very small mountain. And yeah, you can see that I added fog and with fog forest looks much better than without fog. After that I was working with optimization and my computer can show about ~50-60 FPS on EPIC settings (Core i-5-4460, GTX 660, 8 GB RAM). Before I had 15-20 FPS. I am happy with that.
I need to work more and add something on the map. After that I will work with generator. Have a nice day and remember that you can join our Discord server and don't forget to check out screenshots ;)
Files
Get Survivors: Reboot
Survivors: Reboot
Status | In development |
Author | Artjoms |
Tags | 3D, Horror, Local multiplayer, Multiplayer, Unreal Engine |
Languages | English, Russian |
More posts
- I am thinking about to revive the horror project...May 26, 2021
- Game canceled and moving to new horror project!Aug 22, 2019
- Need a person, who works with blueprints in Unreal Engine 4!Aug 22, 2019
- It's time for real come back!Jun 17, 2019
- Let's talk about gameplay...Aug 24, 2018
- New version - PreAlpha 0.1.3Aug 17, 2018
- Trello is hereJul 18, 2018
- Patreon!Jul 09, 2018
- New menu (GIF) + news!Jul 09, 2018
- Fantastic 4 is here with new werewolfJul 08, 2018
Leave a comment
Log in with itch.io to leave a comment.